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spike369
Hello, I feel I need to introduce myself

My name is Spike

I joined Lurps in October 1999. Since then I have been a member every year despite the many and myriad problems that LURPS has faced, despite the many problems that I have had with the way that the society has been run and the way it's been forced to be run by others.
I was President during one of the more tumultuous times in the societies history where large groups of the society didn't agree with other large groups which caused "among other things" a mass walk out of membership and the creation of Far Shores,
I was LARP rep twice for two years, during which time I instituted a lot of the safety rules that are now taken for granted in an effort to prevent people from walking off adventures with a Limp. I invited Yellow Sign to run their first event in a LURPS slot. I memorably reffed every saturday adventure for a term when other refs simply couldn't be found to ref Stormhaven.
I turned LARP attendance around from regular turnouts of about 6 to regular turnouts of 15+. I arranged regular visits from weapons and armour manufacturers to make sure that LURPS had access to the best possible equipment from the best possible sources without having to pay event admission prices as well.
Five years ago now, Madfae came to me and said "Spike I want to bring VIP back to Lancaster," some readers will remember those early days of meeting in County bar with half a dozen players if we were lucky. Now, with the contributions of many people reading, the player base numbers 20+ regular players, we have run an event that we took LURPS to, and despite some hiccups the system continues to thrive and many people have come to LURPS just to play VIP, some people even returning to LURPS after extended absence.
Although not the greatest table-top ref in the world, (the person I think of as the best knows who they are) I have regularly run games that I hope have been at least memorable and enjoyable. Star Wars, Fading Suns, various ongoing Legend of the 5 rings campaigns and a 7th sea campaign that saw me take up to 15 players due to no-one else being willing to take late comers. Now I have an ongoing Lord of the Rings campaign that I am extremely proud of and I sincerely hope that it goes the distance.
I say these things, not to show off or boast. I don't say these things to make other people feel as though I'm trying to shame them. I'm simply giving some context to where I'm coming from and who I am when I say this.
I love LURPS
I really do, I have poured so much (literal) blood, sweat and tears into the society that it might even cause some people to look at me funny.
But I really do love it. I love meeting new role-players, I love introducing people to my hobby. I love the diversity of the society. I love that we have a place for everyone as we are a society of inclusion as anyone can be a role-player. I would do anything for any member of that society (stopping short of actual crime of course) and no fair maiden has a stauncher defender than LURPS has in me.
I love LURPS as a society of, at best friends but at worst people who want to gather together to enjoy the same things and to be themselves, a place where people can be blow off steam, tell jokes and otherwise escape from the harsh and cold reality around them. Yes we have our faults, (a tendency towards arrogance being the most obvious) but I truly believe that when the chips are down that we are there for each other.
Today this view was shattered for me.
I'm struggling to put this into words and even now I don't want to say anything that might upset or hurt people that are very close to my heart.
Today it was brought to my attention that people in the exec were investigating (this may be a strong term but I am endeavouring to be politically correct) certain allegations that had been made about me and my overly aggressive attitudes towards people. Again I'm using big words to describe what to many people may seem a small thing but to me is something huge. (I'm also using those words to avoid confusion and to be PC).
Now the exec did their jobs well and perfectly and let me say that for the record just so that I am PERFECTLY CLEAR. I cannot fault any of the people involved as to how they behaved or what they did and I would like to take this opportunity to praise as well as thank them for their proffesionalism and the speed with which this was sorted out.
These allegations turned out to be as a result of people taking a reccuring joke of mine seriously and coupling it with misunderstanding my asking a question of a ref.
A joke of mine that I made several times while expressing how much I was looking forward to today and how overjoyed I was to be able to turn up to more lives this year as a standard player/monster rather than a ref.
A question that I asked of the ref to clarify the stats of the monster that I was about to be playing because I had misheard and wanted to be sure I was getting it right.
I cannot tell you how upset I am to discover that people would rather complain about this to someone official rather than calling me on it, or that a joke. A JOKE is taken so seriously that it warrents complaint. I am surely not inscrutable enough that people think I would be serious when I describe looking forward to beating the crap out of the members of a society that I love. People joke about wanting to pumch someone, leather someone, hit them with swords, smash their faces in, rape or even kill someone and those jokes are not taken seriously when some of those topics are REALLY serious or even offensive to many people.
I cannot tell you how upset I am that in society of friends we have to make a formal complaint rather than saying something like
"Spike, that joke was out of line and was quite upsetting,"
or
"Surely you don't mean that,"
or
"Dude, that's not like you are you OK?"
and as for asking a clarification from a ref. How else are you supposed to define what's going on if you misheard. Do I leave it and get the stats wrong, therefore potentially spoiling the adventure for EVERYONE concerned, ESPECIALLY players, or should I ask a question and get the facts right?
which is the right answer.
I am an ongoing system ref and tabletop ref as well as a roleplayer. Sometimes these situations require a display of aggression. The most common being that I am playing a character/monster that is quite aggressive. I am well aware that I am a big guy with a loud voice and (when I put my mind to it) a powerful presence. This is a tool that I as well as other refs have used to get a point accross and I am by no means alone in using these tools to get the job done. Does this mean that I am going to get complained about when I do this?
How about reffing situations when I see someone cheating or being unsafe. SOmetimes waiting until afterwards and getting the LARP ref to sort it out doesn't cut it. What if they hurt someone or themselves in the meantime or spoil several peoples game while the LARP rep is elsewhere. Both of these are situations that have come up, and both do sometimes need a loud voice to stop the situation developing further ie
"TIME STOP, THERE IS A CAR COMING, GET OFF THE ROAD,"
or
"TIME STOP, THAT IS UNSAFE, STOP IT,"
and
"TIME STOP< PERSON A WE NEED YOU OVER HERE NOW! TRADE WTIH ANOTHER MONSTER, now that was against the rules so why are you doing it?"
In the past, refs have been responsible for the facilities that they use, including rooms for tabletop and booked for live events so people need to be told off for leaving them in a state so this is another time where a display of aggression is appropriate when all else has failed to drive the message home. Fortunately the LARP reps have taken the responsibility for that one now so I don't ned to worry about it anymore, but in the past if the room had been left a tip it would have been the system refs that got it in the neck.
But it would seem that these things are now going to get me complained about. In a society of friends I must watch what I say. I can't afford to make jokes any more because people might take them seriously and complain about me. I can't afford to vent in the society for fear that people might take it seriously. I must guard myself. Guard my sense of humour and my opiinions in case omeone might get offended and complain.
It's all very well saying that I won't let this happen in the cold light of day. It's all very well saying "I will not change my sense of humour" or "I'm not going to stop telling people that they are wrong when I think that they are wrong," but secretly, deep down, I will.
Because it's not just the words that I say that will get me in to trouble and this is due to this immortal line.
"It's not what you said, it's how you said it,"
One mans tone of anger is another mans reasonable voice. One persons tone of joking is another person tone of sleaze or slime.
And you can't argue it, short of saying, "that's not what I meant," to which the responce is "Well that's what it sounded like and I want an apology,"
Words cannot express how upset I am over this. It literally crippled me. I nearly gave away my Live kit and donated my RPG books to the library. I nearly quit VIP and knocked the Lord of the Rings grip on the head. THis is not an exageration so please don't think I'm being melodramatic. The only reason that I didn't it because Madfae spent a significant period of time talking me down from that course of action.
That was how much this upset me.
I felt like I couldn't face people, I hid from them.
ME
I HID FROM THE MEMBERSHIP OF LURPS.
Because somethings that I had said while I assumed that I was amongst friends were taken in a non-friendly manner and suddenly I couldn't look people in the eye any more.
And if people don't feel that they can come and say to me "that Joke was innappropriate," or find me over intimidating, then what business do I have running activities or taking part in a society that sees me in this way.
I don't know who this person or persons were as (correctly) anonymity is used but isn't anyone else dissappointed that LURPS has to have a stringent complaints procedure?
I don't have much else to say but a couple of disclaimers.
1) Yes, I had a row with the LARP reps today. This was due to a completely SEPERATE incident and that has since been resolved. But for the record I want to say that that incident was COMPLETELY unrelated to what I am talking about here. Anyone who thinks or says that the two are connected is wrong.
2) I would like to take this opportnity to once again thank Madfae, Lentil and Felix (all online references) for their sensitivity, understanding and support over this matter. I would especially like to thank Madfae for preventing me from doing something that I would have later regretted.
3) I hope that the majority of people who are reading this agree with me. I am confident that what I am talking about here, is the actions of a couple of people and I do not wish to tarnish everyone with the same brush and that I am largely preaching to the converted.
4) THis post will not be cut, removed or edited so don't bother asking. I want this post to be read by as many people as possible.

Despite all of this I find that I still love this society. Despite the turmoil and the upset I still love it and will continue to work towatrds making it better.
But this hurts, it really does and it has changed LURPS for me for the worst and although I hope I will regain my original feelings towards it, for now the vision is somewhat tarnished.

Spike

Signing off
 
 
Current Mood: sad
 
 
spike369
17 September 2009 @ 06:35 pm
This is a call to arms

I am honestly dissappointed that I haven't had chance to get near my internet connection before now to spread the word.

Go and see District 9

right now.

If not right now then as soon as you can.

I know some people have been unsure about whether or not it's for them, or if they should go or if they would enjoy it.

This is sci-fi done right, it tells us about ourselves and talks about what we are like as human beings. Galactica is something else that does this well and too few "real" dramas are asking these questions and as such it's down to the sci-fi to do it.

District 9 is intelligent sci-fi masterfully made and it's a story well told with characters that are all too human and recognisable.

People don't make sci-fi, or even movies, like this very often and we won't get it again unless people see it. We need to tell people that we want more like this and the only wa to do this is by voting with our feet and going to see them when the opportunity arises

Go and see District 9. YOu will squirm and shout and punch the air shouting "Fuck yeah"

I promise

Spike
 
 
spike369
11 September 2009 @ 08:10 pm
Click the link and behold a true badass

http://www.aintitcool.com/node/42318

If you don't want to see that movie then why are you reading my journal?

Spike
 
 
spike369
14 July 2009 @ 05:59 pm
*Warning angry Spike*

So I've just come back from a day that hasn't been the easiest day in the world to read the comments from my recent post.

I would like to take this opportunity to say that I am horrified, disgusted and appalled at the behaviour I have seen.

I have never made any pretences about what I use my journal for. Sometimes I want to rant, get things off my chest, do some writing and give it to audiances, but amongst my favourite things that I like to do is to spark debate. Well debate was sparked and many people did exactly what I hoped they would do, which was comment and add to the discussion as a whole.

That is what these kind of posts are for.

What they are NOT for is to insult, criticise and offend people.

For this reason the offending comments and the comments that got posted in answer to those have been removed in an attempt, misguided though it might be, to forestall problems before they arise.

Further I would like to take this opportunity to apologise in public to those people that have been hurt by the post and it's resulting comments. You will be hearing from me personally shortly.

I have left the original post up, as well as most of the comments as some people have commented that the discussion was a useful one to have, if I am wrong and people want the entire thread removing then please contact me privately and it will come down.

Debate can, and should, happen without offence to either party.

Spike
 
 
spike369
12 July 2009 @ 04:59 pm
Just to be clear that I won't be talking about PVP in MMORPRGS.

So it turns out that it's quite a touchy subject and last week I had this rather simple (and obvious) fact thrust into my face.

As some of you know I was involved in helping a certain person of the acquaintance of many of you, to run a LARP event. How it went is the subject for an entirely different post that probably won't get made as I still haven't ordered my thoughts about it. But suffice to say, that from the players perspective it looked great. It was obviously a first time event for a first time working together ref team and with a little tightening up it could turn a good event into a great event. Feedback from players included such lines as
"wow, being a ritual magic user actually works,"
and
"hey, I've just done this magical healing rite on that guy over there and it says n the spell discription that in invoking the magical properties of the fertility goddess to heal him I might be pregnant, am I?"
(ref reaches for pouch for result)
"wow, cool, I'm pregnant."
also
"You mean, Ghost fences actually have an in game effect?"

In short, the majority of the feedback was positive. The majority of the negative feedback is as a result of PVP.

You see, the set up of the event was that there were three largish groups of players. Each one of them had their own agenda and desire for their guy to be High King. Now two of these groups were particularly against each other. We will call these people Group A and Group B.

Group A wants King A to be High King and Group B wants King B to be High King. Now Group A are remarkably against PVP. They are used to systems were events involve Players against monsters and as a result players should band together against whatever threat the refs have put together. PVP is limited in their minds to facing off and spouting propaganda at each other.
Group B however are remarkably competitive and pro PVP. Their history comes from events where all of the plot is player generated and as a result a lot of the combat is PVP. If you don't like someone and you find them walking alone by themselves then you do for them.

One night on the event a small number of group A followed a larger number of Group B back to Group B's camp. Unfortunately Group B had a very good scout in their employ and spotted them. With three members of Group A versues sixteen members of Group B, the results were predictable.
The following night, another of the Group A players, who had been mouthing off (using largely accurate information) against Group B, got spotted walking throught thw woods, alone. At night. Previously (I know because I was standing next to them at the time) Group B had decided to do for this particular character if the chance presented itself. The chance did, again with predictable results.

So which side is right?

It's a difficult question, and speaking as a ref, I'm not sure there is a correct answer.

PVP is shit, it's horrible, I've been involved as a player, more times than I care to remember, and as a ref, considerably more time's than that. Unless you're careful, hard feelings will crop up on both sides, people (understandably) get upset. If it gets really bad, accusations of OC bias and OC insults get thrown around nad in the worst case scenario, one or more players leaves the game/system.

But PVP is also necessary as an outlet for characters and RP can rarely exist without it. In a world without PVP, it would be impossible to play a Lawful Good Paladin for example. A mage turns up who is, by most definitions, rather amoral. In a game with PVP as an option the Paladin can tell the mage that he will behave otherwise his head will be removed. If a PVP was not an option then said mage can flaunt his evil acts whenever he likes and all that the Paladin can do is sit there and fume while he loses alignment points (true story folks, the redeeming feature is that the mage player, me, didn't know that PVP was banned.)

PVP is an outlet, and sometimes a plot device that a clever ref can take advantage of to add to the game.

But therein lies the difficulty. As a ref, how do you manage this when it does come up. Speaking personally, when pvp comes up, that's when I find myself really reaching for the rules. I ref it down the line, without emotion (as best as I can), I don't point out things that either player might have missed unless a player says that they have a skill in scapology for example, I make sure that the information received on BOTH sides is IC, both before and after and that's pretty much all I can do.

Personally speaking, as a ref, I think that you can't ref what's going on in someone's head. You can't say things like "Oh that guy's too competitve and is only doing this to win" nor can you say "That person is my friend and if this goes off against him/her they will be really upset.

If a person is playing in your game regardless of how well you know them, or how well you dislike them then they should ALL be treated the same and according to the rules.

As a player, whether you are going to do the deed, or receive the deed. YOu should make sure that your decisions for doing so are absoultely IC. You shouldn't decide to kill someone and then find a reason for you to do so. Always bear in mind the feelings of the person that has just been killed, they will be upset and angry so treat them with respect, don't dance around and crow your victory to the heavens, if you can offer apologies and buy them a drink.

As onle last word, before any kind of campaign starts. Decide what kind of thing you want. If yo want a party that is at each other's throats then say so, but if you want a party that will work together and, overall, be friends and work together, then say that as well. If you are a player, then ask your ref what he/she wants from their players, you may want to play a devious, cunning plotter, and there might be room for that, but if you turn up and butcher the players when the ref has been saying that he/she is looking for HERO'S then don't be surprised if you get black looks.

In short, PVP is hard, but even the slightest hint of it can only add to a game.

Discuss

Spike
 
 
spike369
21 June 2009 @ 07:37 pm
Just to let people know. We had difficulty accessing the system to do downtimes. We intend to grab people before the game and go through downtimes there and then so please arrive in plenty of time tomorrow

Thanks

Spike
 
 
spike369
20 June 2009 @ 09:17 pm
Today I took Erfalaswen to my house where we watched the Blu-ray of Kindom of Heaven Directors Cut.

Some of you will have seen the theatrical cut when it came out at cinema and the majority of people fond it "kind of good but a little bit meh".

A while ago I found a reviewer talking about Kingdom of Heaven as though it was one of the finest pieces of cinema that the world has ever seen. I was intrigued. I had enjoyed the movie but I hadn't thought it was particularly "great" I read a little of the review and discovered him talking about entire sub-plots that I couldn't remember. Having scrolled up to the top of the review I discovered it was about the directors cut of the same movie.

I followed it up and treated myself to the movie. I had been meaning to pick up the theatrical cut anyway when it was cheap and thought that it could be interesting.

I was blown away.

First and foremost, let me say this first piece of controversy. Orlando Bloom can indeed act and frequently does. I am of the opinion that he needs a good director to be able to pull out the best in him and get him to do something other than "stand there and look pretty". See him in Elizabethtown and this before you judge his talent. In this he plays a man that is coming through grief. The Theatrical cut suggests that he is just being moody emo boy, but in this movie it shows that his wife is only recently dead and he has a dream that shows how much he loved her and the child that they so nearly had. The subtleties (yes you read that right) of his face show so much sadness and the memory of sadness that it is sometimes heartbreaking.

Then consider that several entire sublopts were killed including the very tragic tale of the queens son. I'm told that after she saw the theatrical cut Eva Green refused to do any publicity for the movie at all and after seeing these scene I can understand why. Believe me when I say that all of her best work ended up on the cutting room floor.

This and so many other small points. Jeremy Irons voice. Alexander Sidig proving that Star Trek actors other than Patrick Stewart can ACT. (As an amusing anecdote in the extras, apparently Sidig is used to not getting roles because he was in Star Trek so he walked into this audition to see Ridley Scott bouncing out of the chair to shake him visibly by the hand saying "wow man, you played Dr Bashir. I loved that show," and later discovered that he was the only choice for that roll. Brendan Gleesan playing slimey, and an actor I don't know and have never heard of playing Saladin and weeping for the dead.

I know people have said that Some movies benefit from a Directors cut. The Abyss, The Lord of the Rings movies, King Arthur, Aliens. But this is the one that has been elevated the highest from a mediocre movie to a genuinly great movie.

Just as an aside as an interesting point. The movie has fanatics on both sides, good and wise rulers on both side and young men who sympathise with their enemies on both sides and the thing that, especially in the modern world, made me both snile and cry was a line often heard from both sides as an excuse for violence "God wills it,"

Give Kingdom of Heaven a second chance as the Directors Cut. You will like it.

Also Ghostbusters the videogame rocks.

Spike

"I put little faith in religion. I have seen to much religion in the faces of murderers and fanatics who have spilled too much blood in the name of religion. But holiness is different. Holiness is in a mans heart and mind when he decides to be simply 'A Good Man'"
 
 
spike369
10 June 2009 @ 10:03 pm
Hi folks

long time no post, I make no apologies for this, there is a reason for not posting and that is mostly to do with an incident at the beginning of the year that very nearly got me into a great deal of trouble. So at the moment I'm taking the viewpoint that if I'm in any doubt, I should bitch about it down the pub and not in a public forum,

however

I think this subject is pretty safe.

I want to talk about endings, specifically endings for video games.

Recently I've been trying to play catch up on a variety of video games that I've bought and then, for a variety of reasons, which mostly boil down to being too busy, I've never finished. Games that are on my list include things like GTA4 and Farcry 2 and others that will just start a torrent of hate, but I enjoy them, so there.

I've noticed a worrying trend. I can't remember a game that had a reasonably happy and satisfying ending.

Warning, spoilers.

I've never made any secret about my love of good storytelling. But good storytelling invariably involves having a good and satisfying ending.

Very recently I've completed Mirror's edge, the most recent Prince of Persia as examples. Both fine, if flawed games and both indicative of two of the major faults, the first being the unfinished story and the second being the downer ending.

Mirrors edge is a good game, unfairly punished by critics in my opinion. I think it was miss sold by publishers and should carry a warning that it shouldn't be played if you are already tense. It basically consists of several lengthy foot chases over various stretches of urban terrain where you are running away from the bad guys. The ending is a very good final set pice, one of the best since the first Max Payne. A level where at first glance you should defeat all the bad guys and then beat up the big bad. However it turns out that you do the entire thing really quickly with a clever bit of movement (which is what the game's about anyway) and save your sister. This done I sat back and waited for the denoument to tell me what was going on. I was wrong the game just finished with the two heroines standing on the edge of the skyscraper staring out over the city.

I've since found out that this is due to an effort to get a sequal and a series out of this game. But this is no excuse. An ending of ANY kind of story should leave you emotionally satisfied at what has happened, not leaving you feeling, well....

To put it a bit more lewd. It would feel a lot like masturbation without the payoff, lots of grunting and sweating for almost nothing.

The second sin is something else we're seeing a lot of recently.

Prince of Persia, another solid game, worth £10-15 a lot of fun, rounded out by two very good and well realised characters, the inter-play between these two characters is amongst the best dialogue I've heard in a computer game. The ending is spectacular, a real emotional gut-punch. I'm not going to give it away, but it's all about love and what you are prepared to do for it. In a lot of ways I kind of wish the rest of the game was up to the potential of that ending.

The problem was that it left me feeling so depressed that I had to read a Garfield comic to get over it.

What happened to a happy ending. One of my favourite games of all time, Wing Commander 3. I saved the world, found the traitor, got the girl and sailed off into the sunset, all plot threads tied off in a good way. Happy player.

Fahrenheit also got it right, good ending, happy ending with good character.

KOTOR. Saved/destroyed the universe, got to seduce/torment the member of the opposite sex. Good ending.

And then the bad, KOTOR2 fantastic game, spoiled by unfinished ending. NWN2, dullish game, beat evil god, few screenshots of stuff and an overwrought voice telling me that I was never seen again.

Thinking about some of the other games that I've discussed. GTA4, downer ending, MGS4 downer ending, Mass effect a to be continued ending (although this was one of the better ways to do it.)

Any creative writing class will tell you that the ending is almost as important as the beginning, so why do people so often short change us on this side of things.

I know that some developers say that the game is the important thing and that the point of gaming is to enjoy the journey for the journeys sake, and I suppose that's true, but dammit, I don't half find it frustrating

Spike

Signing off
 
 
spike369
21 April 2009 @ 07:33 pm
The movies quotes quiz

1)I'm not mad, I'm just ahead of the curve.

2)"You know Superman? Oh my god Oh my God, I'm having a.... Are you aware of Garfield?" Cloverfield guessed by Lentilthelegume

3)"define hoedown"

4) We did what we were trained to do, what we were bred to do, what we were born to do!

5) Are you like a... crazy person?
I'm quite sure they will say so.

6) Y'know that ringing in your ears? That 'eeeeeeeeee'? That's the sound of the ear cells dying, like their swan song. Once it's gone you'll never hear that frequency again. Enjoy it while it lasts.

7)I love hitmen. No matter what you do to them, you don't feel bad.

8)It's the wood that should fear your hand, not the other way around. No wonder you can't do it, you acquiesce to defeat before you even begin.

9)Look, can you do me a favor-can you look out the window for a second? See my father? He's the guy in the green car? Let me tell you about a dream, a boy's dream, and a man's promise to that boy. He looked him in the eye and said "Son, I' gonna buy you a car, but I want you to bring me two-thousand dollars and three A's." OK, I got the two thousand and two A's. OK, here's the dream. Your B minus? Pfff! Dream gone. Kaput. Sir, just ask yourself... What would Jesus do?  Transformers guessed by Lentil the legume

10)Merciful Father, I have squandered my days with plans of many things. This was not among them. But at this moment, I beg only to live the next few minutes well. For all we ought to have thought, and have not thought; all we ought to have said, and have not said; all we ought to have done, and have not done; I pray thee God for forgiveness.

11)Oh, I see, what I should do is, er, come home and say "Hi honey! Guess what? I walked into this house today, where this junkie asshole just fried his baby in a microwave, because it was crying to loud. So let me share that with you. Come on, let's share that, and in sharing it, we'll somehow, er, cathartically dispel all that heinous shit". Right?

12)I mean, everybody and their momma knew you don't just come up and talk to Miles Davis. I mean, he may have looked like he was chilling, but he was absorbed. This one hip couple, one of them tried to shake his hand one day. And the guy says, "Hi, my name is...” Miles said, "Get the fuck outta my face, you jive motherfucker, and take your silly bitch with you."

13)Damian, what's the dealie dude? Are we gonna blow up this tree line or what? Tuk-Tuk and Kim got the blue balls and I wanna let em squirt it for a go... Peter, can he hear me?
That's C-4, dipshit. Put that back. I said a detonator! I need some dudes who speak American god dammit! He's making a fucking sweater here, I'm tryin' to put Tiger Balm on this jungle's nuts.

14)It's not so much the heat, it's the humidity that'll kill you.

15)It is no insult to a dead man to say that he is dead
 
 
spike369
29 January 2009 @ 12:36 pm
A quick call out for help.

Not so long ago I asked what people listne to when they're driving and why? (thanks for the responces that I got in person by the way)

Now I'm asking, what do you find yourslef thinking about on a long distance drive?

Please take the time to repsond and I will be most grateful

Spike
 
 
spike369
12 January 2009 @ 12:12 pm
In case anyone needed evidence that there is justice in the world.

Today I was walking through the Market arcade on the way to get some milk for work when I saw the following situation. Two girls, playing truant (I know this as they were in uniform and it was well after 9am) were stood on the benches in front of Next, smoking. (for those who don't know, this particular arcade is non-smoking as I believe most are or have to be. As I watched one girl (they were both rather chavtastic) finished her cigarette, held her arm out at ninety degrees and dropped the butt on the floor and looked around as if to say, "I'm too cool for all you people, look, I smoke. AND I've just DROPPED the BUTT ON THE FLOOR. AND ID DON'T CARE"

Now I've got nothing against smokers, if you guys want to do it then fair enough, but there was something about the arrogance of these two that just got my back up.

Then, the planets aligned and God looked down upon me and said,
"don't you worry Spikey one, I've got this,"

A big burly security guard with the biggest shit eating grin I've ever seen snuck up behind them. I was too far away to hear what was said but I did see him point at the no smoking signs and make the girl pick up her butt before I could see no more by virtue of walking around a corner.

Further proof that it's the little things in life that make you smile.

Spike

Soylens Viridis Homines est
 
 
spike369
13 December 2008 @ 05:15 pm
Or, for the uninitiated. The continuation of an old piece of creative writing that I got the inspiration for several years ago. Started about two years ago and then gave up on as I ran into a wall and couldn't get past it.

A little while ago, due to some encouragement from Erfalasen I tried again.

But before I get onto that and before people who don't care about reading my stuff scroll further down/up their friends page, a question if I may.

What kind of music do you listen to when driving/walking and why?

If people could answer this question to help a poor wriiter then I would be very grateful.

So, to continue with the tale

Part 1 can be found here:
http://spike369.livejournal.com/8732.html#cutid1

Part 2 can be found here:
http://spike369.livejournal.com/18273.html#cutid1. It's kind of mid entry so may take some work to find it.

and now for part 3:part 3 )

Thoughts and constructive criticism welcome

faithfully submitted

Spike

I am FAT man
 
 
spike369
19 November 2008 @ 09:44 am
So then

It appears that I might have started a debate.

Goody, I like debates, although they always leave me (and this time is no exception) with the vague feeling that I've horribly offended someone.

Oh well.

Two things to add today, the first is about cooperative storytelling and the second is about ending the campaign.

So I believe we were on

7) Cooperative storytelling: This is something that I've only (relatively) recently started using and it was an idea that I was given by cousin Jez. Jez told me (and I'm paraphrasing) that, we all use role-playing for different things. Some people like to kill things and take its stuff. Others (like me) like roleplaying as a storytelling method. In these cases there are TWO people involved in writing the story. The first is the ref who is responsible for providing the world and the over arching plot, the second is the player who is responsible for providing the characters and the smaller level plot. Therefore storytelling through a roleplaying game should be a collaborative experience. Both people should be involved in making stuff up and driving the story forward in new and interesting ways so that (and this is important) BOTH people gain some measure of enjoyment and satisfaction from the story.

I will admit that I'm still testing this method out and my guinea pigs are the Lord of the Rings players. The very first session that I ran was a sit down with the players. We created characters, we discussed the background of the world, character background was discussed, all pretty standard stuff. Then I took each player aside and asked them to tell me what they wanted from the character, what they wanted from me and where they wanted the character to go.

As an example one character told me that they wanted a love interest and they wanted this love interest to be something or someone a little bit off the wall. The reason was that this character was very focused on one thing and that one thing only and the player in question thought that it might be interesting to give the character something that will break his focus and give him something to worry about in a completely different direction.

I also occasionally take players aside and ask them how it's going, if there is anything they want me to change, does the focus need shifting, do they want me to introduce something, remove something. Are they having problems etc.

I also encourage players to come to me if they have are having a problem, so that if their character is going to far down a particularly unpleasent path, I can help them get that character "out of the hole".

So far it seems to be going quite well and future developments will be forthcoming. I do however reccommend it. Getting the players involved is fantastic and works, after all, it's their game too.

8) ending: I find this really difficult, made even worse by the fact that of all the campaigns I've ever run, only two have ended naturally. The rest have either died due to players not getting on, players having other things to do, lack of inspiration, Term ending, real world considerations and party explosion.
On that last one the worst example was a 5 rings game run many moons ago where we had a real, intense session, there was an oni corrupting the steel of the most famous swordsmithing institution in rokugan so that these swords which were reputed to be perfect and pure, were in fact tainted. It was really good, there was some wonderful role-playing, some good dramatic (even if I say so myself) narrative moments and an epic combat. However at the end of the session, the game died because, and I'm not making this up, the players had this conversation.
me:Ok guys, just so I can prepare for next session, what's everyone doing next?
Player 1: well, I have shadowlands taint and my family will hate me for ever if I try and live with it, so I'm off to the nearest temple to commit seppuku to prevent dishonour to them,
Player 2: I died earlier in the session so I'm still making my new character.
Player 3: Well, I have failed in my duty, so I'm leaving the party and heading back to family lands where I will ask permission to commit seppuku and as I earlier publicly flipped off my lord I'm likely to be killed on sight.
Player 4: I'm going with him (pointing at player 3) to finish my chronicle of his life.
Player 5: (looking around the other players faces then shrugs) My best friend is dead, and my other friends are heading off to kill themselves so I'm left by myself. I'm going to get drunk.
Oddly enough I got a round of applause after that session and some of those players came to me afterwards and told me that it was one of the best sessions they'd ever played in.
Then the game died.
But anyway. Endings are important. But in both cases the ending that I ended up going with was not the one I had in mind, but in both cases I was walking somewhere and then I realised what the ending was going to be. Star Wars (which is the game I've discussed most on Live journal) went from the planned action filled extravaganza to a more quiet and introspective ending.
So my experience in ending games is limited. Have others felt the same way?

Spike

Last surviving member of the Nostromo....signing off
 
 
Current Mood: ill
 
 
spike369
18 November 2008 @ 10:13 am
So long time no post

no real reason to really. Not that I don't have things to say but I have hatred in my heart towards just about everyone at the moment and if I unleash my bile and hate on an unsuspecting world then I am afraid that they would drown and at the least I would offend large numbers of people, so discretion being the better part of valour, I have decided to keep quiet.

But I have had a discussion in mind and wanted to share it.

I've been reffing quite a while now and have a disgusting amount of experience but I'm always willing and wanting to try new things, so I'm just going to list some stuff and see what people think. Comments are welcome and indeed encouraged from both players and refs.

1) Flashbacks/cutscenes. This is a technique that I've never used and have never heard of it being used, but I am curious and whenever I mention it to someone their responce is invariably "Oooh,". The point is that there is often large dramatic events that have happened in the past or elsewhere in the world that would be really cool for players to get involved in, but they don't becuase these events happened many eons ago, or they're going on in a completely different part of the world from where the PC's are.
It was suggested in some long lost ref guide, which suggested this to be used in long term campaigns where the players might want a bit of a break from existing characters and want to do/play something else for a bit. The ref turns up with some pre-gens and some templates, tells you the situation and then runs one or two sessions on this subject before returning to the main storyline.
I've never used this, and I don't think I've heard of it being used. Can anyone shed any light on it before I implement it and the players hate it?

2) Shitting on the players (The Die Hard effect): This was given to me by the L5R 1st ed reffing guide. The theory goes that players like to have it hard. They like to feel the risk, they like to have the odds stacked against them in such a way that they get concerned that they can't possibly succeed in their goals. However at the end of the day, they also want to win.
This is extremely accurate in my experience. However there are several problems. It only applies to short term games or one-offs. Because in long term campaigns or plots (real life time as well as in game time) it can feel oppressive with players feeling as though they can never catch a break. This is often made worse by groups where the ref knows whats happening and has the end goal in sight, however it's time based and players are running around doing other things (faffing) and as such delaying the conclusion, which in turn makes the player feel worse.
As a ref, you can tell the player that there is light at the end of the tunnel, but telling them what it is spoils the story.
The other problem is in ongoing campaigns, you get to the end of one storyline, the players have won, they feel great, however then the next storyline starts. People don't want to go through that again. (very realistic and can make for some great role-playing, a soldier with Trauma problems etc) After all, haven't they just won, against all odds, and now they have to go and save the world AGAIN, all the while the ref is there saying that this is the plot and plot and stories require conflict. Walking through a plot without conflict is like walking through Disneyland.

3) In the room vs out of the room. In every game, info needs to be passed on to an individual player by another PC or NPC. There are two ways of doing this. The first is, ref/player takes person out of the room for private conversation, or they do it in the main room so everyone can hear.
In the room: The bonus for this is a story telling one. Sometimes these conversations are long and involved, and when one of these people is the ref, it can stall the session. Also taking people out of the room can mean that certain players are only getting part of the story, so doing everything in the room means that those players have something to listen to and can hear the full story.
The down side is that it can cause difficulties with larger groups, other players might be disruptive, it might influence unintentional metagaming, it can leave other players uncomfortable and even offended at hearing two other characters talking. Also it cuts down on role-playing. Imagine this
NPC tells Player 1 plot
Player 2:"Wow, you were talking to that Wizard/suit/AI for a long time, what did he say?
Player 1:"Blah, you heard it all so I'm not going to repeat it."
This cuts out bias, opinions and thoughts from the mixture that might have made for better RPing.
Out of the room: combats this, the player is forced to tell the other player what they said and can throw in their own comments or even leave stuff out.
It means that players are better able to compartmentalise OC and IC information.
However, taking players out of the room every five seconds can disrupt a session even more and can leave players in the room getting bored, or falling out of character and losing the tension of some time previous while they wait for that dream sequence to finish.

4) PC vs NPC command: Imagine a military game. Do you make the leader of the unit a PC or an NPC. If an NPC then the ref has more control, however players may find this frustrating as they want to do their own thing. However PC command can lead to bad feeling or this:
Command PC: "Do this,"
Normal PC: "No,"
Command PC: "Ok, now I either have to shoot him for disobeying my orders or I send him off the line,"
Ref: "either way that's new character please".
This is an extreme example but not beyond the realms of possibility.
Also do you make the party entirely autonomous from the start or do you give them some remote NPC commander that gives them a mission and then leaves it to the players what to do.

5) close plotting vs loose plotting vs player driven plot: Do you properly write the plot really closely and confine it so that there is little wiggle room by the players, do you plot it loosely and give more control to the players or do you just set up the world and leave the players to it.
This is really hard and is largely down to ref and player preferance. It is a tough balancing act. Too much constriction and the players will either chafe at the restrictions and rebel, or they might blow up the game (No ref, we actually dislike elves and have no inclination to go and help them). Too little and players get bored and wonder what they could be doing instead.

Most of these are down to personal choice and is dependant on what style of game you want to run and who your players are. Personally I don't think there is a right or wrong answer.

Does anyone have any more or any thoughts on the ones I've mentioned.

Spike

Because I can
 
 
Current Mood: tired
 
 
spike369
13 September 2008 @ 03:20 pm


Nothing much to say really except for this one

A big shout out to say to a good friend of mine that I'm thinking about him today. I hope with all of my hear that when/if he reads this entry that he will think "God what is that frickin moron talking about," but in al  probability he won't be having a good day so,

Chiv mate, thinking of you.

Stand tall Rogi bear

Thankyou

Spike

 
 
spike369
02 August 2008 @ 01:55 pm
Hey folks with the first journal entry actually being written at home, for the first time in GOd only knows how long.

So I was reading some information about someone that I respect and kind of admire when he got asked a question, his answer was quite uplifting and something that could possibly do with some discussion. 

He's a film critic and he was on a panel with another well known critic and the question that was asked was

"Which is your favourite kind of review to write, the bad reviews or the Good review."

The first critic stood up and said that he prefferred to write the bad reviews. Once you have written that you like a movie there's nowhere else to go, you can say which bits you liked or loved and that there is pretty much nothing else to say, however when reviewing a bad movie then the creative and hate filled juices really start to flow and you can get on with describing in minute detail how utterly horrifyingly bad a movie can be and how much you loathed it and how bad it made you feel.

My guy stood up and took him to task arguing that when you write a good review then you can still talk about how it made you feel, how a good romance could remind you of what it felt like to fall in love for the first time, and how a good action movie can take you away and transport you into another world, where men are men, women kick ass and the bad guys twirl their mustaches. A good movie can be uplifting just as much as a bad movie can be depressing and in describing that you can inspire more people to go and see a movie that deserves to be seen rather than wasting good column inches on a rubbish movie.

This got me to thinking. Is it actually more fun to talk about the bad things in life rather than the good things?

Just sitting here thinking about it, there is often a lot of talk about the bad movies/games/books than about thegood ones. We describe how annoyed we're getting with such and suchs game/character/book/movie and then go into considerable detail how about how terrible it is and how much it wanted to make us retch. A lot of the time when we discuss the good bits we say wasn't THAT great? and then move on, when instead we could talk about why it was great rather than why something else was bad.

Couldn't we, instead talk about the good things and use those things to reccommend a good book/movie/ref/game to our friends and hopefully make their lives a little bit better as a result, even if it's only a few hours in front of a TV screen where we take them to another world.

In other news, I've been taught how to meditate. 

Far out

Spike

Ommmmm
 
 
spike369
01 August 2008 @ 06:47 pm
Hi folks,   the following post was written a few days ago

So I actually have several things that I was going to talk about today. I was going to talk about the occasional need to try new things, and what caused people to start role-playing in the first place. But instead I’m going to talk about something that really ticked me off this morning.
 
I apologise in advance if this annoys or upsets anyone but I need to vent.
 
Walking to work this morning I got accosted by a trio of ladies that abruptly pushed a leaflet into my hand and asked me if I considered God to be an answer to all of my problems. Fortunately for me, and for them, I needed to get to work and as such was able to believably push past.
 
But these people really do piss me off.
 
I’m let down by my desire to be polite, so I nearly always stop for survey people as they’re just doing an unpleasent job, and I stop and chat to charity people when I have time but religious people I find downright insulting.
 
How dare they tell me that I’m living my life wrong. How dare they tell me that I’m an evil person and that I deserve to go to hell.
 
If I was feeling particularly analytical I would say that it would be the same for fanatics all over the world, but these “christian” people piss me off even more because I honestly feel as though they are giving people like me a bad name.
 
They accost total strangers in the street and tell them how to live their lives. They tell them that modern science is evil (1), blood transfusions should be outlawed(2) and that Televisions should be banned from households because it means that the people are worshipping false idols. (an actual quote)
 
I know several people, who would now be dead without the use of modern medical science and blood transfusions. I would probably have died at birth due to being frighteningly premature and as for outlawing televisions. I could understand if they argued that televsion corrupts the soul (I point to Big Brother as evidence) even if I disagree with them, but using that argument, it follows that they should also ban, sporting venues, dance clubs, all shops and if Ithought about it a bit more I could probably prove that they want to ban life.
 
How dare they tell me that I’m evil. I’ve read some of these leaflets that they hand out, now my bible knowledge is not great, but even I know that some of the quotes used to prove their points are taken out of context and you could probably find similar quotes in the works of Terry Pratchett, Professor Tolkien or Philip K Dick. Their ignorance of their own subject is astounding.
 
Now I know that the bible says that christians have a duty to spread the word of God, but I’m also fairly confident that Jesus told his disciples not to enter homes unless they were invited, or words to that effect. They should lead by example and then when someone says “why do you behave like that?” they can respond, “because I’m a Christian”.
 
None of this, “here take this leaflet, it will convert you to the true path of Christianity,”
“What about that guy down the road waving the “God is coming” banner?”
“Oh you don’t want to listen to him, he’s wrong.” (another actual quote)
 
I’m also fairly sure that Jesus said something about outsiders being good people too and that you shouldn’t judge a person by their race colour or creed and that you should “Love your neighbour as yourself,”
Or “Be excellent to each other,”
Or “wouldn’t it be great if we were all nice to each other.”
 
I call myself a Christian, and just for the record, I find these people at best embarrassing and at worst insulting.
Please do not tar us all with the same brush.
 
Sorry for the religious bit guys.
 
Spike
The power of Loaf compels you
 
 
spike369
26 July 2008 @ 02:16 pm
 
Ok, I’ve finally figured out what’s wrong with all RPG’s.
 
It’s taken me a while but I’ve finally got there. The one thing that has the biggest potential to utterly derail any campaign, the one thing that causes me to rip up plot and throw it out the window. Perfectly laid plans just needing to be tossed out of the window. Games of beauty, stories that I want, no need to tell have just been destroyed by this one particualr thing.
 
You think I’m talking about players don’t you? Well it’s not. Players can be problematic and many’s the time that I’ve been heard to utter the infamous phrase “You know, I could run a perfectly good game if it wasn’t for the damned players,” Now, not to say that that statement isn’t true, but there is a bigger problem.
 
Is it system? Not really, most systems describe the feel of a game, whether it’s quick and brutal, slow and heroic, involved and ingrossing and so on. Some games couldn’t be played with any other system and some games need to have a system tailored to the kinf of feel that you want. (I’m thinking of Cthulhu and Star Wars respectively for those)
 
Is it setting? Definitely not. No such thing as a bad setting, just bad refs, I’ve even been known to enjoy games of werewolf, so there.
 
No, the problem with games is this.
 
NPC’s
 
You see the problem seems to come from players steadfast determination to believe everything that NPC’s say.
 
Before I go any further, this is not a new problem, now that I think about it I can remember doing it myself as a monster in various lives, and believing NPC’s myself since about when I started roleplaying. Oh they must be right, He’s an NPC.
 
Nothing can de-rail a session like it. Players walk up to NPC, NPC says hello, players ask what’s going on and then the NPC (and this is important) tells them what that particular NPC THINKS is going on. Players think, “oh that was an info encounter/NPC” and then believe what was said. Then they meet another NPC who tells them the exact opposite, then players wonder “why did that first guy say something different ref?”
Ref says “because the first guy was wrong.”
 
For some reason, most players are programmed to believe what NPC’s say.
 
Some time ago I was monstering for a linear as run by Jozeph where, as best I can remember, the plot was that the druids forest was being taken over by the dark druids. The party were chewing through the plot and the Dark druids (go with me here, it’s a fantasy game) were not ready (the monsters needed to set up something which needed in depth briefing) so Jozeph turned to me and said, “Spike, go play a dark druid and delay them/talk them out of it,”
            So being the obedient little mosnter that everyone knows me to be I put on a robe and went off to talk to the party. Then Jozeph comes back and like any good ref says, OK players, what are you going to do now? They said
“Oh that nice druid chap told us that the problem was to the north, so we’re going of in that direction.”
            Jozeph, to his credit, only paused for a moment before saying “Ok, you go north,” before giving me a look that would kill a rhino.
            This is not the first time.
 
For a long time I took great delight in playing what would be called “reasonable evil”
“Well of course I’m a necromancer/vampire lord but that doesn’t necessarily make me a bad person.”
Other people have done it too, and the number of times I’ve overheard conversations after games, both live and table top along the following lines
“Why did you do that, why didn’t you just kill him?”
“He seemed really hard,”
Or
“Why did you let that evil person know everything that you’re up too?”
“Well he seemed like a reasonable chap,”
And this last one that literally happened.
“So, Mr Paladin, why did you give some of your blood to the Necromantic mage who is performing experiments with undead?”
“He said he was a guild mage,”
“Did you see his licence?
“Well, no,”
“So why did you believe him?
“ummmm, he asked nicely and didn’t attack us on sight,”
 
 The first time I ran up against this phenomena I was the player in question, the NPC’s told me one thing and I went chasing after it, only to have my bum handed back to me on a plate and being accused of murder. I was really annoyed and actually took it to the ref (which I maintain is the best thing to do if you’re unsatisfied with a game) and the ref in question told me.
“He told you what was going on and you acted on it.”
“Yes,” said I
“He. Was. Wrong.”
 
A great deal of my time when coming up with NPC’s. is making a believable character, someone with three dimensions who is more than just some Exposition point with character and motivations and opinions and there own informations. I am not always successful as I’m not an actor, but I hope that the NPC’s that I create are at least fun to interact with, with sometimes dubious morals.
I make it a regular practice to try and solicit feedback from my players and I’ve regularly been told off for giving wrong information which always comes down to.
“The person who wrote the book you’re reading/told you that information, was wrong,” or “they were expressing an opinion,” or “they were lieing to you.”
 
So where does this come from? Well unfortunately I have no idea. I still do it whenever I’m playing, or I have to really concentrate to remind myself of several rules.
 
1) They are an NPC
2) They may be lieing to me
3) They may be wrong
4) They may be expressing an opinion
5) They definitely have their own agenda.
 
My suggestion for the next t-shirt, is almost certainly going to be
“NPC’s are people too.”
 
Thoughts welcome
 
Spike
It’s so damn hot in here that I literally feel like puking
 
 
spike369
22 July 2008 @ 05:35 pm
 
So it’s been a while since I’ve Posted. When thinking about why it’s because I haven’t really had anything that I’ve wanted or needed to say.
 
However, recently a certain young lady (*cough* Lucrecia *cough*) challenged me on my lack of updates and asked why I hadn’t been posting and I responded with the aforementioned answer and she didn’t believe me. Which caused me to think,
“No I do have things to say but at the moment I’m afraid of offending/upsetting people”
The young lady’s repsonce was to say
“Good, it’s been a while since we’ve had a proper LJ flame war.”
 
Umm Ok, and here’s me thinking that this is a good thing, but fair enough. So just a bit of a disclaimer, these points are meant as discussion pieces rather than anything to cause offence.
 
I really hate HATERS.
 
First let me say that the irony is not lost on me and that the capital letters are deserved and required. I am also weel aware of the Hypocrasy
 
First is to define the term “HATER”. These are people who decide to dislike something, without ever having used/watched/read/taken part in that thing. They decide that they hate it and no matter how many reasonable arguments you throw at them (which some of these haters will even agree with) they cannot be shaken from their original course of “No, I hate that, it sucks”. In the very rare chance that they can be persuaded to take part in the aforementioned thing then, because they HATE it, they can’t possibly enjoy it and procede to pick the thing apart so that by the end of it, all they do, is say “Look I was right, the entire thing sucks,” while the rest of us are sat there having had a good time wanting to discuss whatever it was and all of us being dragged down by this hater, and in the worst cases, being made to feel stupid because of this person. HATERS also see it as their GOD GIVEN DUTY to spread their hate all around the world and to let everyone who will stand still for long enough to listen whether they want to or not. Later on I’ll ask you if this sounds familiar.
 
Putting this into context I’m going to talk about some of the typical things that really get my goat.
 
1)      MMORPG. The thing that possibly spawned the entire term “HATERS” in the first place. I’m told it started between players of Everquest 2 and World of Warcraft where people would go onto the forums and chat rooms of the other games to diss them and rant at them and try (often inefectually) to recruit players to come and join THEIR game because it’s OBVIOUSLEY better than this game, why? Because they SAID SO, THAT’s WHY. (Once again, the capitals are needed). This is not the height of this particualr type of idiocy (although it’s pretty idiotic, whining in someone elses game while not playing the one you like), More recently as some of you will know I have started playing Age of Conan. Early on and it still happens I would see messages of a similar line to this one.
“Age of Conan Suxx, WOW is much better, play WOW and leave this sad pile of sh*t to sad people who don’t know better,” I swear I didn’t make that up. I wouldn’t mind but some people actually responded in similar sentiments. SO let me get this straight, you either A) took the time to hack an AOC server to spout your ignorant rubbish. Or B) you actually went out and bought your own copy of AOC and subscribed to it, just to piss people off.
            There are other kinds of MMORPG hating, the most common one is. “Oh I’m not playing that, it’s crap”
            “have you played it?”
            “well no,”
            Or
            “You play *insert MMORPG name here*, it sucks and you’re stupid for playing it,”
I find it difficult to explain how stupid this sentence is. Games should be different. They should apeal to a broad range of tastes, and just because YOU don’t like it, doesn’t mean other people don’t like it and it certainly means that you can’t call them stupid because they like different things to you.
            The authors opinion is this, MMORPG’s are for a very certain kind of people, if you don’t like that kind of game then fair enough, however you are only alolowed to comment on the subject to me, if you’ve actually played the game in question.
 
So there.
 
2)      Games consoles. Now of all the subjects here discussed this is the one that will cause the biggest amount of Flame. I don’t care.
The basis of this particular debate is as follows. Which games console do you buy? An XBOX 360, a PS3 or a Wii. Now I own a PS3, and the reason that this debated pisses me off beyond all comprehension is that I regularly get told, by lots of people, including people reading this essay, that I am incredibly stupid and retarded for buying a PS3. No matter how many times I explain my choice or the research that went into why I bought a PS3 I still get insulted, along with the rest of PS3 owners and people who intend to own a PS2 in the future. So just for the record and to put my perspective in to place.
I wanted a games console, mostly because the way I play games has been changing over the last few year. I no longer have time to boot up a PC, install a game, hunt down the patches for that game and get the options right for an optimum performance/graphics balance. And then play the game. Increasingly I just want to turn the machine on, blow shit up for a bit, and then get on with the rest of my life.
So I looked at the three options. PS3/XBOX 360/Wii. Now most of my video gaming is done between other things, games, evenings out etc which is often spent by myself, and I also am vain enough to recognise that Graphics are an important part of my Gaming experience, so I narrowed my choice down to the XBOX 360 and the PS3. Then I went into research. Now I’m told by several different independent tech sites that there is very little to differentiate between the two. The xbox is a bit better in this area, the PS3 is that bit quicker in that area and so on. The major difference between the two was the Blue Ray drive in the PS£, which doesn’t mean much for a gamer. These sites told me that it will make a difference in the future as gaming companies make bigger games and need/want more room than a DVD can reasonably carry. For the future the PS3 will avoid the old Amiga problem of disc swapping. So I went to the games stores, some workers for w hich I know, and others which are complete strangers. They almost universally told me the same thing. If you want a GAMES cosole for right now, buy an XBOX. It has more games and is better established in the industry than the PS3 meaning that it will have the bigger titles and more of them. (See Blueswirls earlier post about Final Fantasy 13).
            So there I was, planning to buy an XBOX 360. It was cheaper, had more games and was better placed in the industry. Then a salesman asked me an important question. He asked “what do you want from your console?” I thought about it.
1)      I need a new DVD player
2)      I’m heavily into home cinema so updating to BLU-RAY is a good plan.
3)      I want to play games.
He asked me which the most important was. I didn’t know. He reccommended a PS3 as it’s DVD upscaler was better than an XBOX and it had a Blu-ray drive.
I bought a PS3 and I haven’t looked back. My DVD’s have never looked better (although the improved picture quality does make some of the special effects on the older DVD’s look cheap *snigger*) and I have seen BLU ray’s working.
Regarding games. There are more comng out, I will admit that other than MGS4 we don’t have a stand out exclusive, but then I’ve played Halo and I didn’t really like it. I’m told by friends from Gamestation that the PS3 is very similar to an XBOX at this time in their life span. Great system, where are all the games. Time will tell on that one.
So that’s why I bought a PS3.
If someone asked me which to buy I would ask whether graphics were important. If no the answer would be to buy a Wii, if yes I would ask what they want a console for. If they want it for games then they should go and buy an XBOX. If they want more of a media centre, DVD’s music, pictures, movies etc as well as games, then they should get a PS3.
            I was recently talking to a colleague of the mid 40’s age range and he told me that he had bought a PS3 as a family machine. He and his wife had the machine for music and movies and the odd game. His sons used it for games. It was a family machine that they all used. That’s what a PS3 is used for. He even went so far as to say that the PS3 was really good value for money and this guy is a financial advisor and heavily into his home cinema.
            So enough defending myself and onto the attack.
            What baffles me is how much hate and snideiness there is between the three sides. It seems that there isn’t a single thing that anyone of them can agree on. One side says gameplay, another says graphics, another sound, another online gaming, another storytelling and so on. Making it even worse is that no one can decide which side they are on.
            Gaming journalism has been centered on the E3 gaming show recently and Oh boy. At least two sides have to be lieing. They have to be. One of the big focuses of the show was the three man showdown of the big presentations by Microsoft, Sony and Nintendo. Depending on who you talk to depends on who won that stand off. Not a one of them is reliable, even independent journalists are picking sides. I have no doubt that that discussion will continue elsewhere long after I’ve forgotton about it with all sides claiming victory. Personally, having read the reports I think it would all depend, again, on what you want out of your console.
            So why is there so much hate. I have literally been asked the following question.
            “don’t you feel a bit stupid buying a PS3?” to my face, by someone who is theoretically my friend. (I say theoretically because I don’t particularly enjoy being called stupid and being called such is a quick and easy way to lose my friendship.) What kind of feud can actually call peoples friendships into question. Isn’t this the height of materialism where we are actually deciding whether we insult someone depending what console they own. Oh and in case people want to defend themselves by saying things like “It’s only in fun,” I say “Fun? My left man-tit, you just called me stupid to my face” or “it’s not you I’m insulting it’s the machine,” to which I respond “Bollocks, if you want to insult the machine then say things like ‘what were the designers thinking of?’ or ‘why can’t anyone produce a good game for this dire machine?’ not ‘you’ve got to be a moron if you buy that console’”.
            For my tuppance worth (I can hear you already, “Yeah, preach it Spike”) let me say this. Does no one else realise that a bit of competiotion is a good thing. On a professional level, it drives you to do better than the other guys, whether it’s in gaming, writing or whatever. But that’s nothing compared to the benefits passed on to us the consumer. Now that the PS3 is out and beginning to gain steam in the European markets (see I did do my research) it’s letting microsoft know that it’s got a lot of work to do. They can no longer rest on the laurels of being the only high end console out there and they are improving things to get over that. BBC tell me that “Microsoft have realised that the European market is not the same as the american market and are taking steps to address this after the growing success of the PS3 in Europe”.
            Thus spake the BBC and thus it was so
            But it’s all a little acedemic as despite the hate leveled at each other by both Sony and Microsoft and their respective customers, the clear leaders so far seem to be Nintendo with the DS and the WII, by simple virtue of the fact that the “gimick” has brought in customers who would not normally be gamers. When an old peoples home demands of their staff “Can you get us one of those Wee things, so we can play tennis instead of watching it?” then you know that there is something going on that neither the PS3 nor the XBOX can compete with.
            I’m going to leave consoles there on the grounds that I’ve already taken up too much of your valuable time with it. But there is a lot more to this topic. I haven’t mentioned online accessability, and the cost of such. I haven’t mentioned, online downloads versues going into a shop and buying it. I haven’t mentioned price, or availability, technical reliability or which is the biggest and most evil corporation. All of which you could devote reams of work to. But I’m going to leave it there.
 
3)Books. This is an oddly surprising one as it seems to be well thought of that people read what they want to and so long as you DO read rather than watching the devil box then you’re well ahead of the game, however there has been a growing form of literary snobbery. The most well known one is, of course, the Harry Potter phenomenon.
            One side takes great delight in selling short the Harry Potter books, they say things like “It’s juvenile,” or “It’s for kids” or “it’s rubbish,” or “it’s a rip off of earlier stuff,”
To which the right thinking mind promptly responds “Have you actually read it?” More often than not the answer will be “No,”
            Now there’s no problem with not reading them but if your going to have an informed opinion then you should really read them first. I read them and my opinion was that it was a bit “Meh” and I will admit that I thought they bore distinct similarities to the worst witch saga from years ago.
            But the other side was just as bad. There were a certain kind of disdain for people who hadn’t read Harry Potter. We were a lower class of literary species as we haven’t experienced the JOY and RAPTURE to be found in a Harry Potter book.
            Can’t we all just agree that Rowling, for all her faults, has done wonders for the publishing industry and Fantasy authors. Since Potter I’ve seen more and more new authors taking to the stage with more and more new and exciting ideas that wouldn’t have been considered before Potter. But just because someone doesn’t like or, heavens forfend, hasn’t read it should not make them social pariahs.
            It’s not just Potter, but authors get told that they’re hated, without the books actually being read, Gemmel is one of the bigger ones who talks a lot about morality and struggleing against the darkness in his books against backdrops of heroic fantasy. Mccaffrey is another who gets derided for being “Dragon Lady” as if this was a bad thing, but appart from that, go read “the Ship who Sang” before commenting on her Sci-fi.
            Not liking something is fine, but one of the joys of humanity is that we’re not all the same and people shouldn’t be vilified because they have different tastes.
 
4)      Movies. This one is the most obvious and easy to point out and most if not all poeople are susceptible to it. I love movies. I really love movies. I own a wacking great TV to watch them on, I own a huge DVD collection and I bought a PS3 so I can start playing Blu-Ray discs. I love movies, and it’s very rare that I see a movie that I don’t enjoy on some level. I laughed goofily at Van Helsing, I thought that the Fantastic 4 was a lot of fun, Transformers was literally my childhood up on screen (although Shia Lebeouf is considerably better looking and more charismatic than I was). I could go on and on. My favourite movie of all time is Seven Samurai, followed closely by Garden State. My copy of Alien stands proudly next to my copy of Shrek and Six string Samurai (Fly away little Butterfly).
I tell you this not to establish any kind of credibility but to say just how much I love the medium. With enough money I could happily spend a small fortune In HMV on DVD’s and Blu-Ray discs. I love that feeling of sitting down to watch a movie for the first time. I love the feelings of nostalgia when sitting down to watch a movie that I’ve seen many times before. I love lending movies to people and talking about them afterwards. I love sitting and watching a movie with someone whohasn’t seen it before and watching their faces as the story unfolds.
            However, some people would say that this attituide has set me up for a fall. I have lost count of the number of times I’ve had the following conversation.
            “I can’t wait until (Insert movie title here) comes out.”
            “It’s going to be *****,”
            “Why do you think that,”
            “It just will be.”
            You see I genuinely don’t get this, it mystifies me. How can you decide that you hate something without actually seeing it. It happened to Indy, it happened to the Star Wars prequels, it’s happened to super hero movies and horror movies of all kinds. No matter how many times such things have been proved wrong it always happens. Can anyone else remember how much hate was leveled at Mr Jackson before he made the Lord of The Rings movies.
            People decide that they hate the movie, long before they see it. They go and see it and then they are surprised when they do hate it. Instead of sitting there and just enjoying the movie and finding things in the movie to enjoy, they sit there and nit-pick finding the faults that are there, whether real or imagined. They are pre-disposed to hating the movie and hate it as a result.
            Even worse than this is when it becomes trendy to hate certain movies. The greatest examples of these are the Star Wars prequels. Now I love those movies, yes, all three of them. I laughed with everyone elsewhen Padme got up declaring that she was fine. I cringed at NOOOO (If it were me, I would have just had him screaming). But it seems to be trendy to hate it. It was trendy at the time too. I swear that this story is true. I went to see Episode 2 several times. The first time I went with my housemates plus others. All told about ten of us went down and saw the movie. I loved it, and when everyone came out, everyone, without exception, shared my love. George Lucas had proved the doubters wrong, Star Wars was back, all was right with the world again.
            It was a ten minute walk from the cinema to my house. In that time the entire group, and I do mean the entire group, went from loving the movie to hating it. I was mystified and remain so to this date. I remember shouting in LURPS “WHO’S HOUSE?” to which the response was “YODA’S HOUSE” and everyone knew what I was talking about. But now, those same people take great delight in telling me how much they hate this movie.
            It genuinely saddens me that it can become “cool” to hate a work of creation, artistry and skill, which is much better than any of us could achieve.
 
5)      Gaming. Now, taking an assumption that everyone on this list is a gamer of one form or another. I am going to say this once and for all that EVERYONE reading this is guilty of this kind of Hating. I know I am.
How many times have we all sat there and dissed someone elses game/system/setting/campaign/role-playing style. Oh, He/she’s a crap GM. That systems terrible. That setting is completely unrealistic. That Live system is rubbish. And so on.
We’ve all done it.
I do it regularly. But let me ask this question. How many of us have actually sat down and played any of these games, used one of those systems or played in one of those ref’s games. Above all, All of us are wrong. Seriously.
For a start it is my true belief that any game or system can be made enjoyable by the right ref and the right group of players. But also, what’s right for one ref and one group of players might not be right for another. My dislike for Beer and Pretzel gaming is well known but that’s not to say I don’t see it as fun for others. I run the games that I would like to play in, fairly free, conspiracy lead epic games with an awful lot of angst. I know my reffing is an aquired taste and not to everyones enjoyment. I have a tendancy to over do the angst and underdo the payoff. I also tend to keep the world intact over other considerations. These are my choices as a ref.
Others choose to make it up on the fly and develop things as they come up believing that this can create a greater feeling of involvement.
Others run very linear games, where players are little more than characters in a very confining novel.
Others run for fun.
Some refs plan in intricate detail, others have a rough outline.
Some stick rigidly to the system, others ignore the system completely.
None of these people are right and none of them are wrong, it’s all a matter of taste. Just because someone’s taste is different from yours does not make them wrong, it just makes them different.
(Now might be a good time to mention that I recognise my own hypocracy.)
Now here’s an interesting phenomenon. LARPERS are actually the worst kind of gamers for this.
I am proud to call myself part of the VIP ref team. We work incredibly hard to provide the best gaming experience we can for the players. We’ve done fairly well over the last four years that we’ve been running in Lancaster. We’ve never done it for any other reason than because we enjoy it and because we want to. Yet we seem to be hated for it.
I was recently told about some guy that wrote a play about VIP in a most derogatary form, insulting the refs and the players. I am oddly baffled that someone, who to the best of my knowledge, I’ve never met can insult me and my players. I was recently talking to an old friend who told me that there was a great deal of disdain and dislike among the twon role-players for VIP, none of whom have ever turned up to a LURPS meeting or come to a VIP session.
These other LARPERS think nothing of going to BB gun Live events and knock the crap out of me because I run a vampire game.
But it’s not just people outside LURPS that look down their noses at us. I’ve been told to my face that I don’t put that much work into VIP. I’ve been told that it’s silly and a waste of time.
(By the way, the very best backhanded compliment I’ve ever had was this
Me: “Are you coming to VIP,”
Person: “Nah, VIP doesn’t really appeal,”
Me: “OK, why not,”
Person: “It’s just that it seems to be sucking people lives away.”
Me: “Ok, so you’re not playing it because you’re worried that it will be so good that it will suck you in, like it’s supposed to.”
Weird)
Again this attitude baffels me. I STILL hear about the hatred between Lorien Trust and the Curious Passtimes. Now Maelstrom players look down on both systems and then the Lorien Trust and Curious Passtimes dislike Maelstrom because there isn’t enough fighting. Remember that all of these things are based on rumour and opinion rather than actual fact (or you know, trying the other situations in question).
On a smaller scale, think of the Far Shores v Stormhaven debate. I’m going to leave that one right there.
 
So I suppose that the thing I’m trying to say is that people should try things before deciding to hate it. Hate is such a powerful and destructive thing that we should all be careful how we wield it. Opinions should be informed, not groundless. If you don’t want to read a certain book/watch a certain movie/use a certain games console, then please don’t mock or insult those of us who do. It upsets me that for a social group that is regularly mocked and derided by outsiders for our different choices, that we mock and deride each other in turn, for those different choices.
 
The subject of Hating doesn’t end there of course. Racism, Homophobia, religious fanaticism of all kinds, classism, ageism etc.
How many of us hate chavs. I do.
I was once taken to task by my step sister for “judging the book by it’s cover,” it never once occurred to me to think that those people might be out and about because their parents don’t want them at home and as such have banded together. Yes there are bad ones, but how many of them are bad to the bone rather than just being a product of their upbringing.
I work in a bank, the number of our elderly customers who look down on me because I was born after the war is unbelievable.
I have heard people slam into gays of all kinds (personal favourites include a man in his mid fifties telling a Lesbian that she should settle down with a good man and have children. Laugh, I nearly shat.) and people of different religions. You wouldn’t believe the amount of grief I get from various people for calling myself a christian. Despite the fact that my version of Christianity is violently different from that preached in most churches
 
Some of you will (correctly) say that all I’ve done is tackle the tip of a much larger problem which is that, in a lot of cases, it’s fun to hate. It is, I have, and so have you, sat around and bitched about something, whether it’s a movie, or a game or a ref. It’s fun, it brings forward a feeling of community and togetherness. People are drawn together by hate, much more than love, we unify against one thing and this makes us feel better. We don’t stand up and say “No that’s wrong, you can’t say that because you’ve never played that game/watched that movie etc. It’s fun to be a hater and pour out your bile about certain things on others.
It’s fun to hate
 
Isn’t that a shame.
 
There are some points that I’ve missed out. Some points that I’ve gone to greater lengths to describe than I intended. Please take it as a discussion piece and not as a personal attack as that wasnot it’s intent.
 
Spike
 
Last surviving member of the Nostromo
Signing off

Ha, it fit inside the page, oora
 
 
spike369
10 March 2008 @ 06:33 pm
just cos I feel left out.

1)What do you think of farmers? You think they're saints? Hah! They're foxy beasts! They say, "We've got no rice, we've no wheat. We've got nothing!" But they have! They have everything! Dig under the floors! Or search the barns! You'll find plenty! Beans, salt, rice, sake! Look in the valleys, they've got hidden warehouses! They pose as saints but are full of lies! If they smell a battle, they hunt the defeated! They're nothing but stingy, greedy, blubbering, foxy, and mean! God damn it all! But then who made them such beasts? You did! You samurai did it! You burn their villages! Destroy their farms! Steal their food! Force them to labour! Take their women! And kill them if they resist! So what should farmers do?  Seven Samurai, guessed by BrightRoar

2) We have an unusual problem here, Jane. You obviously want me dead, and I'm less and less concerned for your well-being. 

3)But I was hoping to meet a girl on the Australian trip!
No man, African war zone; ship of death! 

4)My dear Adso, we must not allow ourselves to be influenced by irrational rumors of the Antichrist, hmm? Let us instead exercise our brains and try to solve this tantalizing conundrum. 

5) SWAN!!!  Hot Fuzz as guessed by Bodybag Pilgrim

6) I knew a sailor once, got tangled in the rigging. We pulled him out, but it took him five minutes to cough. He said it was like going home.  The Prestige, as guessed by Moradrel

7)I thought you were supposed to go into shock! I'm not in shock! It fuckin' hurts! 

8) The world is changed. I feel it in the water. I feel it in the earth. I smell it in the air. Much that once was is lost, for none now live who remember it.  The fellowship of the Ring, Guessed by BrightRoar

9) That's right. During the filming of 'The Four Horsemen of the Apocalypse,' three of the horsemen died two weeks before the ending of principle photography. This is nothing, this is nothing. This is... this is... this is act one- The War.

10) And that's how she got to the same party as me. Oh shit. I skipped something. Damn it. This whole robot bit. I made a big deal, then I like totally forgot. Fuck, this is bad narrating. Like my dad telling a joke. "Oh, wait back up. I forgot to tell you the cowboy rode a blue horse." Fuck. Anyway, I don't know if you want to see it now, but here's the fucking robot stuff for your viewing pleasure. Can I say "fuck" more? 

11) There's a diffrence between a failure and a fiasco. A failure is merely the absence of success. Any fool can achieve failure. But a fiasco, a fiasco is a disaster of epic propotions. A fiasco is a folk tale told to other's to make other people feel more alive because it didn't happen to them. 

12) One time, I was at this party... and I was sitting on the couch with Amanda McKinney. She was just sitting there, looking beautiful. So, I lean in to kiss her, and I realize I have gum in my mouth. So, I turn to spit it out and put it in a paper cup. I turn back, and Amanda McKinney throws up all over herself. I knew the moment it happened, it was a miracle. I could have been kissing her when she threw up. It would have scarred me for life. I may never have recovered.

13) No matter how many times you save the world, it always manages to get back in jeopardy again. Sometimes I just want it to stay saved! You know, for a little bit? I feel like the maid; I just cleaned up this mess! Can we keep it clean for... for ten minutes!  The Incredibles, Guessed by BrightRoar

14)We are now up against live, hostile targets. So, if Little Red Riding Hood should show up with a bazooka and a bad attitude, I expect you to chin the bitch.  Dog Soldiers as guessed by Bodybag Pilgrim

15) I spent four hours on the internet and I couldn't find one single case of a 16-year-old girl's heart just stopping. I spoke to three different doctors and not one of them could tell me exactly what happened to my daughter. 

16) If you were waiting for the opportune moment, that was it.  Pirates of the Carribean The curse of the Black Pearl, Guessed by BrightRoar

17) You're ghostin' us, motherfucker. I don't care who you are back in the world, you give away our position one more time, I'll bleed ya, real quiet. Leave ya here. Got that? 

18) Guess she don't like the cornbread either

19)Oh... guys? Don't stay in here all day. I had to take the batteries out of the carbon monoxide detector; it was beeping all night.

20) You're trying to kidnap what I've rightfully stolen. 
 
 
 
 

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